AI Insights · Timothy · April 2025
Top Boxing Games on iOS in Turkey: Q1 2025 Performance
Explore the performance trends of the top boxing games on iOS in Turkey during Q1 2025, with insights from Sensor Tower.
During the first quarter of 2025, the top five boxing games on iOS in Turkey showed diverse performance trends, with data provided by Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced a gradual increase in weekly revenue, peaking at around $407 in the last week of March. Its weekly downloads reached a high of approximately 1.6K in the same period, while weekly active users grew from 2.6K to nearly 2.9K over the quarter.
I, The One - Fighting Games by Azur Interactive Games Limited maintained a consistent revenue stream, with a slight increase to $45 by the end of March. Downloads fluctuated, with a notable dip mid-quarter but recovering to about 967 by the final week. Active users increased steadily, reaching over 3K by the end of the quarter.
MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw its revenue increase slightly to $47 by the end of March. Downloads remained relatively stable, peaking at around 622 in mid-March, while active users steadily rose to over 1.1K.
WWE Mayhem, published by Reliance Games, experienced fluctuations in revenue, ending March at approximately $132. Downloads showed a downward trend initially but bounced back to around 567 by the end of the quarter. Active users showed a similar pattern, concluding at about 635.
Finally, Boss Fight. from BoomBit, Inc. had modest revenue figures, peaking at $30 in the last week of March. Downloads varied, with a notable spike to 672 in mid-March, and active users increased to over 2.6K by the quarter's end.
For more insights and detailed data, visit Sensor Tower.