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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Turkey: Q1 2025 Performance

Explore the performance trends of the top boxing games on iOS in Turkey during Q1 2025, with insights from Sensor Tower.

Top Boxing Games on iOS in Turkey: Q1 2025 Performance

During the first quarter of 2025, the top five boxing games on iOS in Turkey showed diverse performance trends, with data provided by Sensor Tower.

Real Boxing 2 from Vivid Games S.A. experienced a gradual increase in weekly revenue, peaking at around $407 in the last week of March. Its weekly downloads reached a high of approximately 1.6K in the same period, while weekly active users grew from 2.6K to nearly 2.9K over the quarter.

I, The One - Fighting Games by Azur Interactive Games Limited maintained a consistent revenue stream, with a slight increase to $45 by the end of March. Downloads fluctuated, with a notable dip mid-quarter but recovering to about 967 by the final week. Active users increased steadily, reaching over 3K by the end of the quarter.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw its revenue increase slightly to $47 by the end of March. Downloads remained relatively stable, peaking at around 622 in mid-March, while active users steadily rose to over 1.1K.

WWE Mayhem, published by Reliance Games, experienced fluctuations in revenue, ending March at approximately $132. Downloads showed a downward trend initially but bounced back to around 567 by the end of the quarter. Active users showed a similar pattern, concluding at about 635.

Finally, Boss Fight. from BoomBit, Inc. had modest revenue figures, peaking at $30 in the last week of March. Downloads varied, with a notable spike to 672 in mid-March, and active users increased to over 2.6K by the quarter's end.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025